I was asked what my gripes were with Skyim a while ago. Here's what I said,
Well, for one, the fact that they decided to exclude roads from the maps on Skyrim is very annoying, and forces me to miss out on half the game. Most caves, houses, and other locations are built along the roads in Skyrim, but I never use them because there's no way of telling where the roads go, besides the signs which are placed so intermittently, they're almost unusable. The fact that they had roads on the map in Oblivion, but not in Skyrim, makes me curious as to why the excluded it.
Also, in general, the game is very gray and physically painful to look at. There have been many times where my eyes sort of glaze over as I play the game, and I suddenly realize that I've been staring at a grey mass for the past minute or two. Bethesda seems to have a history of this (as that's how Fallout 3 and New Vegas seem to look), but, again, this issue pains me more because Oblivion had a much larger color pallet, and Skyrim, for some reason, does not. I've been told that this makes the game seem more serious, and although that may be true, I think that could have easily been done without making the game just so... dark.
While most will disagree with me on this one, I kind of miss having to repair my items. I do think the way it worked in Oblivion was stupid, but, without it, I feel no connection to my weapons, otherwise. Improving weapons seems to have been implemented to replace this, but because you can only improve weapons depending on your skill level, it really only happens once or twice, and requires a very small amount of resources to do so. In my opinion, I would have liked to see it work more like in Fallout, where you can repair certain weapons by having other weapons of its type. This is also skill-based, but you can still repair weapons when they become close to breaking, no matter how low your skill is.
Additionally, the textures (originally) were pretty low quality, in my taste. The kind where, up close, they're terribly pixilated (although the HD texture pack they released seems to have fixed that, now), but, far away, they look fine. Also, the game uses up a lot of RAM sometimes (normally when in large environments). Because Skyrim is a 32-bit program, it's limited to only using 4 GBs (I have 8 GBs), meaning, after it reaches that limit, the game starts to slow up. Hopefully this is just a minor bug that will be fixed soon.
Again, these are pretty minor gripes, but, still, add them all up, and it makes the game a pain to play, sometimes. Like I said however, I really do like the game and suggest it to anyone who's considering it, because it's very well put together. I'm just annoyed that many people seem to overlook the many flaws it has for reasons I've previously stated.